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Before you start to make a game, it is important to decide on a design. A film cannot be made without a script, and a building cannot be made without plans. The same applies to computer games.
First you must decide on a theme. Where is the game set, what characters will be in the game, and what will they do?
Next you must decide on a point of view. Flash is very good for creating 2D games. Common points of view in a 2D game include:
With all of these considered, you must now work on the concept art. This can range from simple sketches of where everything will appear on screen, to detailed level layouts and even full colour drawings.
When you have settled on a look and feel, it is time to begin work on the game itself. Using the documents in our Resources section, you can begin to work on the player controlled character(s). Start with the controls needed to move them before adding extra features such as jumping or attacking.
There will be more on this page next week.